Scrapyard

Description

A fighting game with customizable weapon and armor loadouts utilizing interactive stages.
www.scrapyardthegame.com
Trailer: http://www.youtube.com/watch?v=iTa6ghg0YYE

My current capstone project, working as a gameplay/generalist programmer. I was specifically responsible for weapons, effects, and general combat gameplay mechanics implementation in the game. Programming done in Unrealscript. I also did further implementation for our custom C++ tool, FurBall which was created to help designers to tweak game parameters and create new weapons through a GUI interface without the need of submitting requests to programmers.

Built in UDK. Please view the gameplay video below!

Type
UDK